
Name Frigid Passage

Music 6

	// Fog imageName horizSpeed vertSpeed alpha [alpha should be between 0 and 1.0]
Fog fogImageMap 1.0 8.5 0.5


Background LightningPlanet blue



Background RaySwirl1 blue 2



	// Specify how many enemies you must kill before another bonus appears
BonusStartInterval 13
BonusNormalInterval 24

	// How long each bonus stays on the screen, in milliseconds
BonusDuration 4500

BonusOrder 750 mult any 500 750 1000 750 500